fluidity- image and reality

Practice

The main idea I keep coming to when trying to find a middle ground between 'fluidity' and 'image and reality' is the unreliability within an image. I really enjoyed the elements of the image that were unrealistic and created an uncanney valley effect. The virtual and the real has interesting areas where the two merge- maybe think about virtual reality? I would like to use mirrors as props to explore reflection and distortion more in the future. 

Sculptural Results

Virtual and Reality